![]() I do not believe that your project will be affected negatively when upgrading from 2018.3 to 2019.2. ![]() In short, we have tried to cover most of the cases you will have issues with upgrading automatically. None of your Tilemap data is affected with the upgrade. If you are using Assembly Definitions referencing the Tile Palette, you will need to add the new Tile Palette Assembly Definitions to your Assembly Definitions. Also, some of the namespaces for Tilemap related classes have changed which require a script update, where the Unity API updater will do its best to update your scripts. Upgrading from 2018.3 to 2019.2 should automatically add it for you. ![]() This does change your project a little as you would now need to include the 2D Tilemap Editor package in your project if you are using it. Click to expand.The thread was opened as the code for the Tile Palette has been moved to a Unity Package handled by the Package Manager instead of being embedded with the Unity Editor itself.
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